In programming, nothing is better than a good book. You will often ear that from many experienced programmers.
Today I want to share my humble review of Multithreading for Visual Effects.
This book has been created after the Multithreading and VFX courses session at Siggraph 2013 where some companies were presenting how they used multithreading in their tools. The results where so interesting they decide to gather them and make a book.
As this kind of niche book is rare in the CGI, let's talk about it!